Swift and Hawk: Cyberspies (Hardcover)
When their families are violently kidnapped, Swift and Hawk—teen experts in AI and robotics—are plunged into a life-or-death rescue mission by the secretive Möbius group. Their journey takes them from hidden tunnels beneath the British Museum to the dangerous docklands of Amsterdam in search of the mysterious ship Nightfall. Caught in a treacherous world of spies and saboteurs, Swift and Hawk will be pushed to the limit as they follow a trail that leads to the remote island of Spøkelsøy—and straight into the hands of a dark and chilling enemy.
This is a fast-paced adventure sure to enthrall any middle school age fan of computer gaming.
—School Library Connection
While the technological worldbuilding is intriguing, it’s Caleb and Zenobia’s easy, established camaraderie and shared worry for their loved ones that carry this breakneck techno-thriller.
Do NOT even pick this up . . . unless you can handle nanobot nightmares, unchecked AI, dangerous VR, and terrifying IRL wolves (and fatbergs).
—Jon Scieszka, former National Ambassador for Young People’s Literature and author of The Real Dada Mother Goose